![]() ![]() This adds to the immersion factor and keeps the player paranoid and afraid. The sounds they make and the fact that they dart back and forth in the corridors makes an accoustic experience that frightens players because before they can see the assassin they hear him in every direction and anticipate an ambush that may in fact not come. With the assassins it's a bit different but equally important. It's nice to have cameras as an added hazard but you need to keep the game somewhat balanced by giving the player a slight advantage. For example, have you ever walked into a department store and became instantly aware of all the security cameras around you? If each one of them could dispatch security to kill you, you'd be fighting and running around 99% of the time. While much of what you say is technically true, these stupid things serve a higher purpose nonetheless. Hex, the old "suspension of disbelief" thing applies perfectly to the kind of details you're describing. a heavy wrench swung with one hand would never produce a sound like that. and you would only get a swinging sound like that wrench has with a longer and thin sword. "i see you! im about to sound my alarm if you dont hide soon! this game is apparently for babies so we warn you everytime youre potentially in danger" sorry if youre not actually being a smartass. you actually have to look for cameras now. i see nothing wrong with my pack in fact i love it and always play with it. instead of hearing every enemy in the game from 50 feet away. so basicly the game is more realistic and the enemies are more dangerous because you must use better tactics in clearing areas. why the hell would they be walking around spewing some ridiculous sounds? and that stupid little bzzzz! when the ninja dashes and the "wishh! wishh!" when they throw stars is also very childish. the assassins are actually a threat now because hey they are ninja assassins. the shotgun no longer has a cock sound in the firing sound because he doesnt even hold the fore end. the gun sounds are much more realistic and powerful. but the "clank" when you open a box is NOT there anymore. ![]() the little "chink" when you open your inventory is still there. they still make all the electronic type of sounds though. but those big mechs voices sound ridiculous and childish. Well i kept the droid talking because it adds atmosphere. ![]()
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